Hello,
In this thread, I will gather handy functions that are not present in ctrulib, or functions that are more handy or faster than those present in ctrulib.
"Handy" means that screen coordinates are more logic (i.e. X:0;Y:0 === top-left of the screen; X axis goes right and Y axis goes down).
"Faster" means that the code is optimized, and each function has an "in bounds" version that avoids doing all the tests and the crops.
Let's start with the ones written by Capz, MrJPGames and...
Handy functions for your 3DS homebrews
In this thread, I will gather handy functions that are not present in ctrulib, or functions that are more handy or faster than those present in ctrulib.
"Handy" means that screen coordinates are more logic (i.e. X:0;Y:0 === top-left of the screen; X axis goes right and Y axis goes down).
"Faster" means that the code is optimized, and each function has an "in bounds" version that avoids doing all the tests and the crops.
Let's start with the ones written by Capz, MrJPGames and...
Handy functions for your 3DS homebrews