I'm working on porting z26 to 3ds and someone asked me to test it.
So here it is, attached you find the 3dsx version.
This is'n a simple port from SDL to 3DS IO functions, like the other two projects I posted. I'm modifying part of the code of the original emulator to make it run faster on o3ds.
In the version posted, after a first try using sf2dlib to draw frames (which resulted in about 1/4 of the needed fps, I changed the code to write pixels directly on the framebuffer. Now it works...
[Preview] Z26 3DS - Atari 2600 Emulator
So here it is, attached you find the 3dsx version.
This is'n a simple port from SDL to 3DS IO functions, like the other two projects I posted. I'm modifying part of the code of the original emulator to make it run faster on o3ds.
In the version posted, after a first try using sf2dlib to draw frames (which resulted in about 1/4 of the needed fps, I changed the code to write pixels directly on the framebuffer. Now it works...
[Preview] Z26 3DS - Atari 2600 Emulator