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Regarding windows in the 3DS console...

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The example regarding splitting the top screen into 2 separate windows in devkitPro is a great start for something I'm wanting to accomplish, but I'm afraid I don't understand some things.

1. In the example, the author only initializes the top screen console, and splits it into two windows. The code is as follows:
Code:
//In this example we need three PrintConsole, one for each window and one for the whole top screen

PrintConsole leftWindow, rightWindow, topScreen;

//Initialize console...
Regarding windows in the 3DS console...

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